![]() In a way, if the Ultimate Explosion was kept, it would be awesome but practical. Most top-level monsters are kinda drawn to fire and lightning, so they are either immune or highly resistant to it. Even with the exponential evolution of powers of the new damage system, both spells do not come even near the old Ultimate Explosion. The tradeoff? Good for druids, giving up their joke attack "Poison Storm" for Wild Growth and Eternal Winter, while Sorcerers gave up their weapon of mass destruction in exchange for Inferno and Thunderstorm. The mana regeneration was quadrupled, vials of mana fluid were discontinued and in their place came mana potions, providing twice as much mana for half the price and less regen variance (flasks of mana fluid itself weren't converted to mana potions, turning them into a semi-rare collector's item and a reminder of the old times). The magic and damage system was revamped, so levels and magic levels would play a bigger level on damage calculation and they would finally influence how much damage physical weapons did (back then, a level 8 and a level 200 Knight did exactly the same damage, given the same weapon and the same skill level, while magic damage could be boosted with either level or magic level grinding). And only one creature was immune to it back then, the pitifully weak Ghost. But when it fired it was THE big gun, doing an average of three times the damage of the strongest single-target spell (which was already 3x stronger than a top-level knight/paladin hit) inside of a radius that reached the screen borders, filling the screen. The main problem with UE was that it wasted 800 mana points - A Master Sorcerer needed 50 minutes without using a single spell to accumulate such power, and flasks of mana fluid were very expensive, costing a small fortune to fill your mana meter. However, these four different spells aren't near as powerful as Ultimate Explosion was.It was later remade into four different spells. Awesome, but Impractical: The ultimate explosion was a huge mana drain, and while it did a lot of damage on a large area, it was not really practical on most hunts.Art Evolution: The game has undergone several huge improvements in graphics.Apocalyptic Log: And one of the finest examples of one.Pirate Buccaneers are actually seen holding a lit bomb, of course it doesn't actually factor into any of their fighting. ![]()
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